From Runescape to Shark Infested Custard
Tuesday was an eventful day for gaming students, mainly because one of the designers of one of the most influential games of all of our childhoods, that influence came from a phenomenon known as the mythical land of Runescape, and Steven Huckle was an interesting guest to say the least.
Why so interesting you may ask?
The reason behind my wording is because of the vast amount of knowledge brought towards the table by Mr. Huckle , from working on the original Tomb Raider to working on Runescape, this man has seemed to do it all, and he has, he offered information for several audiences, this information was stated towards many different people, from designers to programmers, from artists to producers, and most importantly from consumer to developer. through out his talk, Mr. Huckle gave clear explanations on how the game industry works and how every cog in the big machine that is a development studio worked and how important it was to the final product, the main subject that was spoken about was all the ways one could get into the gaming industry, we learned of helpful programs such as JavaScript and C++ that allow us to make our own games, and than was the talk about his new company, Shark Infested Custard, which helps out aspiring developers start out.
These are some of the many reasons why this event left me feeling more inspired to make games and also left with ideas on how to achieve that, so all in all not a bad way to spend a Tuesday morning.
These are some of the many reasons why this event left me feeling more inspired to make games and also left with ideas on how to achieve that, so all in all not a bad way to spend a Tuesday morning.
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